We develop scalable methods for various graphics and geometric applications. This shows companies and funding agencies that we’ve worked together.

Current research areas are shown in below.


We are currently working on three applications: Rendering, Image Search, and Motion Planning. These applications seem to be very different, but their core engines require scalalble proximity computing. As a result, we focus on designing scalable proximity computing and their applications to those high-level applications.


To design scalable applications, we work on various orthogonal technologies. These are the main technologies that we are working on right now: