CV, publications, Google scholar profile, blog.
Hi, I'm Sung-Eui Yoon(윤 성의) and professor at KAIST (Korea Advanced Institute of Sci. and Tech.)
Currently, I am leading Scalable Graphics, Vision, & Robotics (SGVR Lab.) at KAIST.
My research interests span scalable rendering, vision, and robotics problems including Monte Carlo ray tracing, image search, and motion planning for robots.
I received my Ph.D. degree from Dept. of Computer Science, University of North Carolina at Chapel Hill under the advisory of Dr. Dinesh Manocha and did post. doc at Lawrence Livermore National Lab. I also received my B.S. and M.S. degree from Dept. of Computer Science, Seoul National University. Here is my academic lineage.
I am married, and have one daughter and one son (pictures).
I am actively looking for self-motivated graduate students and post docs. If you are interested in my research areas, please feel free to contact me.
Check out the current postdoc opening.
Rendering 1st edition, July 2018, 148 pages |
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Real-Time Massive Model Rendering Synthesis Lectures on Computer Graphics and Animation Sung-eui Yoon, Enrico Gobbetti, David Kasik, and Dinesh Manocha 2008, 122 pages Morgan & Claypool Publishers |
Sound Source Localization and Its Applications for RobotsCourse on image search and classification:IEEE ICRA (International Conference on Robotics and Automation) 2019
Workshop chai: Sung-eui Yoon
Recent Image Search TechniquesConference for Computer GraphicsIEEE CVPR 2016
Sung-eui Yoon and Zhe Lin
ACM Symp. on Interactive 3D Graphics and Games 2012Course on high-quality rendering:Sung-eui Yoon, Conf. co-chair for ACM I3D 2012ACM Symp. on Interactive 3D Graphics and Games 2013
Sung-eui Yoon, Program co-chair for ACM I3D 2013
Denoising Your Monte Carlo Renders: Recent Advances in Image-Space Adaptive Sampling and ReconstructionACM SIGGRAPH 2015
Nima Kalantari, Fabrice Rousselle, Pradeep Sen, Sung-Eui Yoon, and Matthias Zwicker
State of the Art in Interactive Ray TracingCourse on proximity query:ACM SIGGRAPH 2006, Co-speaker
Recent Advances in Real-Time Collision and Proximity Computations for Games and SimulationsCourse on massive model rendering:Organizer: Sung-eui Yoon and Dinesh Manocha
Lecturers: Erwin Courmans, Richard Tonge, Dinesh Manocha, Young J. Kim, Sung-eui Yoon
ACM SIGGRAPH 2010
This was offered at ACM SIGGRAPH Asia 2010
Organizer: Sung-eui Yoon and Young J. Kim
Lecturers: Takahiro Harada, Young J. Kim, Sung-eui Yoon
This was offered at EG 2012
Organizer: Sung-eui Yoon
Lecturers: Erwin Coumans, Stephen Frye, Takahiro Harada, Sung-eui Yoon
Tutorial: Interactive Massive Model RenderingOrganizer: David Kasik and Sung-eui Yoon
Lecturers: E. Gobbetti, D. Kasik, D. Manocha, R. Pajarola, P. Slusallek, and S.-E. Yoon
IEEE Visualization 2009
Tutorial: Interactive Massive Model RenderingOrganizer: Sung-eui Yoon
Lecturers: TBA
ACM SIGGRAPH Asia 2008
Class: Massive Model Visualization TechniquesOrganizer: David Kasik
Lecturers: A. Dietrich, E. Gobbetti, D. Manocha, F. Marton, P. Slusallek, A. Stephens, S-E, Yoon
ACM SIGGRAPH 2008
Mini-Symposium: Technical Strategies for Massive Model VisualizationSummary paper
Enrico Gobbetti, David Kasik, and Sung-eui Yoon
ACM Solid and Physical Modeling Symposium, 2008
Course 4: State of the Art in Massive Model VisualizationOrganizer: David Kasik
Lecturers: B. Bruderlin, W. Correa, A. Dietrich, E. Gobbetti, D. Manocha, F. Marton, I. Quilez, P. Slusallek, A. Stephens, S-E, Yoon
ACM SIGGRAPH 2007
Tutorial 2: Real-time Interactive Massive Model VisualizationD. Kasik, D. Manocha, S. Yoon, A. Stephens. B. Bruderlin, P. Slusallek, A. Dietrich, E. Gobbetti, F. Marton, W. Correa, I. Quilez
Eurographics 2006, Vienna
Interactive Visualization and Collision Detection using Dynamic Simplification and Cache-Coherent LayoutsSung-Eui Yoon, Department of Computer Science, University of North Carolina at Chapel Hill, 2005
Links that I'm occasionally visiting.
This document is last updated in Apr, 2017.