Seulkina Kim김슬기나
Administrative Staff (E3-1, Room: 3430)
- Postdoctoral Researcher (01/2018 ~ 07/2020)
- Research Associate Professor (08/2020 ~ 07/2021)
- Joined Zhejiang University as an assistant professor.
Topics
High-quality Rendering
JaeHyung Cho조재형
MS at 2017
TMAX
Topics
Image search w/ localization
Jeongsu Yun윤정수
MS at 2017
Returned to his host company, Samsung
Topics
Interactive rendering
Ph.D. at 2017
- Received Korean Government Scholarship
- Joined a Singapore company at his home country, Philippines -> moved to York University as a Post Doc
Topics
Large-scale metro visualization
WebST, MS 2016 KIDA (Korea Institute for Defense Analyses)
Topics
Large-scale hashing for image search
Yoonseok Lee이윤석
MS 2016 Naver
Topics
Classification based on nearest neighbors
정보과학회논문지, 2016
Hyun-chul Yang양현철
Robotics Program MS at 2015
National Security Research Institute (permanent position)
Topics
Uncertainty aware motion planning
Changmin Choi최창민
MS at 2015
His own start-up
Topics
Image search based on group relationship
Myung-Bae Son손명배
MS at 2015
Went to a game company
Topics
Cloud computing for large-scale high-quality rendering
Ph.D. at 2015
- Did summer internship at Adobe, USA
- Continued on 1 year long post. doc. at the lab (Military service has been done during his Ph.D. course)
- Joined ETRI (permanent position) --> moved to SKKU as an assit. prof.
Topics
Large-scale image retrieval
Mingyang Sun
MS at 2015
Agricultural Bank of China
Topics
Nearest Neighbor based classification
MS at 2015
KyeRyong Technical High School (계룡공업고등학교)
Moved to Daejeon Science High School (대전과학고등학교)
Topics
Crowd Simulation based on Psychological Theory
Myounghwan Seo서명환
CT, MS at 2014
Korea Financial Telecommunications & Clearings Institute (금융결제원)
Topics
Importance sampling for high quality rendering
Ph.D. at 2014
- Did summer internship at Adobe, USA
- Disney Research
- Joined Disney Research at Edinburgh, Scotland, as post. doc.
- Military service has been done during his Ph.D. course
- Joined GIST as an assist. prof.
Topics
High-quality rendering