Physically-inspired, interactive lightning generation물리적 특성을 고려한 대화형 번개 생성
윤정수 (Jeongsu Yun)
Thesis, 2017
전산학부 (Department of Computer Science), KAIST
Artistic Editing for Mirage Image Generation신기루 영상 제작의 직관적 편집
최병윤 (Byungyoon Choi)
Thesis, 2017
전산학부 (Department of Computer Science), KAIST
Talk slide, Code repository
TSS BVHs: Tetrahedron Swept Sphere BVHs for Ray Tracing Subdivision Surfaces
Peng Du, YJ Kim, and Sung-Eui Yoon
Pacific Graphics, 2016
Adaptive Rendering with Linear Predictions
Bochang Moon, Jose A. Iglesias-Guitian, Sung-Eui Yoon, and Kenny Mitchell
TopACM Transaction on Graphics (Proc. of SIGGRAPH), 2015
Performance Driven Redundancy Optimization of Data Layouts for Walkthrough Applications
Jia Chen, Shan Jiang, Zachary Destefano, Sungeui Yoon, and M. Gopi
CGI 2015, 2015
Its journal version, Optimally Redundant, Seek-Time Minimizing Data Layout for Interactive Rendering, Visual Computer, is available here
Recent Advances in Adaptive Sampling and Reconstruction for Monte Carlo Rendering
M. Zwicker, W. Jarosz, J. Lehtinen, B. Moon, R. Ramamoorthi, F. Rousselle, P. Sen, C. Soler, and S.-E. Yoon
State of The Art Report, EG (CGF), 2015
RACBVHs: Random-Accessible Compressed Bounding Volume Hierarchies
Tae-Joon Kim, Bochang Moon, Duksu Kim, and Sung-eui Yoon
TopIEEE Transactions on Visualization and Computer Graphics (TVCG), 2010
Presented as a SIGGRAPH talk at SIGGRAPH 09
Won 1st place at ACM Student Resesrch Competition held at ACM SIGGRAPH 09 and advanced to the grand finals
Won 3rd place at the Grand Finals
ICCD: Interactive Continuous Collision Detection between Deformable Models Using Connectivity-Based Culling
Min Tang, Sean Cutis, Sung-Eui Yoon, and Dinesh Manocha
TopIEEE Transactions on Visualization and Computer Graphics (TVCG), 2009
Invited submission from ACM Symp. on Solid and Physical Modeling, June 2008