Our PCCD method was presented to ACM Symposium on Interactive 3D Graphics and Games 2009 as an invited poster

PCCD: Parallel Continous Collision Detection
Duksu Kim, Jae-Pil Heo, and Sung-Eui Yoon. Our PCCD method was presented to ACM Symposium on Interactive 3D Graphics and Games 2009 as an invited poster.

Our Paper is invited to a special issue of TVCG 2008 as selected papers from ACM Symp.

Interactive Continuous Collision Detection between Deformable Models using Connectivity-Based Culling
Min Tang, Sean Cutis, Sung-Eui Yoon, and Dinesh Manocha
This paper is invited to a special issue of IEEE Transactions on Visualization and Computer Graphics as selected papers from ACM Symp. on Solid and Physical Modeling