Fig. 1, Photo-realistic image generated by ray tracing method. (Image excerpted from PovRay homepage)
Photo-realistic rendering has been one of major topics in the fields of computer graphics and visualization. Various global illumination methods have been developed to achieve such photo-realistic rendering given a model. Such methods have been widely used in various applications including movies, product designs, and virtual prototyping. However, we are still unable to provide interactive performance for global illuminations producing photo-realistic rendering results.
In this class, we will study basic global illumination methods as well as basic concepts (e.g., texture, lighting, shading) of computer graphics. In addition, we will discuss recent rendering techniques for complex scenes and interactive techniques for various applications.
Lecture schedule (subject to change)
# of lecture, date | Topics and slides | Related material(s) | Update time and notice |
01. 2016-03-03 | Overview on the course and course policy | ||
02. 2016-03-08 | Classic Rendering Pipeline | ||
03. 2016-03-10 04. 2016-03-15 |
Ray Tracing | PA1 and its hints; Deadline: 2016-03-24 23:59 Link to the professor's writing about the topic |
|
05. 2016-03-17 | Radiosity | Link to the professor's writing about the topic | |
06. 2016-03-22 07. 2016-03-24 |
Radiometry | HW1; Deadline: 2016-04-07 13:00 Link to the professor's writing about the topic |
|
08. 2016-03-29 | Rendering Equation | Link to the professor's writing about the topic | |
09. 2016-03-31 10. 2016-04-05 |
Monte Carlo Integration | Link to the professor's writing about the topic | |
##. 2016-04-07 | Dr. Laffont's Guest Talk | Dr. Laffont Pierre-Yves' Profile | |
11. 2016-04-12 | Monte Carlo Ray Tracing: Part I | PA2 and its hints; Deadline: 2016-04-22 23:59 Supplementary material | |
12. 2016-04-14 13. 2016-04-19 |
Monte Carlo Ray Tracing: Part II | ||
##. 2016-04-21 | No class due to exam period | ||
##. 2016-04-26 13:00~ | Mid-term exam | Monte Carlo Ray Tracing: Part III Related Problems to Rendering |
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⋮ | |||
##. 2016-04-28 | Student Presentations for SH, KeuH | ||
##. 2016-05-03 | Student Presentations for JH, YB | ||
⋮ | |||
##. 2016-05-10 | Student Presentations for US, SaeH | ||
##. 2016-05-12 | Student Presentations for CK, AA | ||
##. 2016-05-17 ##. 2016-05-19 |
No class; the instructor attends a conf. | ||
##. 2016-05-24 | Team Project Presentation for T1(KeuH, SaeH, JH, DH), T2(SH, JB, US), T3(HJ, HW, IJ) | ||
##. 2016-05-26 | Team Project Presentation for T4(KH, JP, JM), T5(AA, CK, WL) | ||
##. 2016-05-31 | Student Presentations for KH, HW | ||
##. 2016-06-02 | Student Presentations for JM, WL | ||
##. 2016-06-07 | Student Presentations for DH, JP | ||
##. 2016-06-09 | Student Presentations for IJ, HJ | ||
⋮ | |||
##. 2016-06-14 | Team Project Presentation for T1(KeuH, SaeH, JH, DH), T2(SH, JB, US), T3(HJ, HW, IJ) | ||
##. 2016-06-16 | Team Project Presentation for T4(KH, JP, JM), T5(AA, CK, WL) |
Student projects (Accessible only in KAIST)
Student presentations and projects at 2013
Student presentations and projects at 2010
Student presentations and projects at 2008
Date | Student | Topic | Presentation File |
---|---|---|---|
2016-04-28 | Seong-heum Kim | Photo-realistic Renderings for Machines | ## |
2016-04-28 | Keunhong Lee | Physically-Based Real-Time Lens Flare Rendering | ## |
2016-05-03 | Jung-Ho Kim | Noise Filtering in Monte Carlo Rendering | ## |
2016-05-03 | Yubin Kim | Manifold Exploration: A Markov Chain Monte Carlo Technique for rendering scenes with difficult specular transport | ## |
2016-05-10 | Ungsig Nam | Real-time Rendering | ## |
2016-05-10 | Sehyun Joo | Efficient Rendering of Massive and Repetitive patterns | ## |
2016-05-12 | Khalil Chatoui | Gradient-Domain path tracing | ## |
2016-05-12 | Alfonso Alvarenga | Monte Carlo | ## |
2016-05-31 | Kim Kiho | Rendering Synthetic Objects & Reduce Monte Carlo Noise | ## |
2016-05-31 | Heewon Chung | Frequency Analysis and Filtering for Shadow Reconstruction | ## |
2016-06-02 | Jongmin Lee | Adaptive Sampling and Reconstruction | ## |
2016-06-02 | Wang Lin | Filtering Environment Illumination in Mixed Reality | ## |
2016-06-07 | Dongho Choi | High-Dimensional Filtering | ## |
2016-06-07 | Jungpyo Hong | Ray Tracing via Markov Chain Monte-Carlo Method | ## |
2016-06-09 | InJae Yu | Light Field Reconstruction | ## |
2016-06-09 | Song Hyunji | Reconstruction For Rendering distribution Effect | ## |
For your presentations, you can use this template.