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Department of Computer Science
Korea Advanced Institute of Science and Technology (KAIST)

CS480: Computer Graphics (Spring 2010)


CS480: Computer Graphics (Spring 2010)

Instructor: Sung-eui Yoon


When and where: 11:00am ~ 12:15pm on M/W, 2n class room (2112 at the CS building)
First class: 11:00am on Feb-3 (Wed.)( (please come to first class for more information )
Office Hours: 4:00pm ~ 5:30pm on Thur or by appointment
TA:
  • KunHo Kim
  • JongYun Jun
  • Moodle News Forum
  • Previous Noah boards: Spring 2009, Spring 2008
  • Language in the board: The official language is English. If you want to use Korean, you can use it, but please also provide English-version of your questions.
  • Prerequisites:
  • Basic knowledge of linear algebra
  • Basic programming skill, preferrably with C-like language (e.g., C, C++)
  • Textbook:
    Fundamentals of Computer Graphics, 1st or 2nd Edition, P. Shirley et al., AK Peters
    Errata is available at the link.
    First edition is available at the KAIST book store.
    Language in class: We will use English, but I'll use Korean if necessary.
    Grading policy:
  • Mid and final exams: 20% and 30%
  • Assignments and quiz: 50%

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    Outline

  • Course overview
  • Lectures and tentative schedule
  • Additional reference materials
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    Course overview

    Fig. 1, Photo-realistic image generated by ray tracing method. (Image excerpted from PovRay homepage)

    In this course we will discuss various topics to create 2D images computationally generated from three dimensional model representations. Particularly, we will focus on the following topic:

  • Transformations and projections
  • Interaction
  • Rasterization
  • Hidden surface removal
  • Lighting, shadow, and shading
  • Model represetations (triangle meshes, curves, and surfaces)
  • Texture mapping
  • Ray tracing
  • Global illumination
  • Graphics hardware
  • What you will get at the end of the course:

  • Broad understanding on various topics related to computer graphics, geometric problems, and visualization
  • Programming skill and mathematical tools related to computer graphics and geometric problems.
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    Lecture schedule

    All the lecture slides, assignment files, and other resources will be given through our Moodle page.

    Lecture notes and other resources are also available at the course homepage of last year.

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    Additional reference materials and links

    CS480 homepage at spring of 2009
    CS480 homepage at spring of 2008

    OpenGL:

  • OpenGL.org: Has various documentation for OpenGL
  • OpenGL programming guide (the red book), Ver 1.1 or another site
  • OpenGL reference book (the blue book)
  • MSDN: A good reference for OpenGL functions
  • GLUT library for Win32
  • GLEW: OpenGL Extension Wrangler
  • GLUI: Simple OpenGL GUI library
  • Useful information about computer graphics:

  • Real-time rendering resources
  • Paper search:

  • Google scholar
  • Tim Rowley's graphics paper collections
  • Ke-Sen Huang's graphics paper collections
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    Acknowledgements: The course materials are built upon previous efforts of whom organized computer graphics courses at Univ. of North Carolina at Chapel Hill. I'd like to thank all of them, particularly, Brandon LLoyd. Thanks! Line

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