
Suhyeon presented poster “SplatShield: Adversarial Protection for 3D Gaussian Splatting Against Instruction-Guided Editing“, a work led by Sejin and co-authored with Suhyeon.
SplatShield proposes an adversarial protection method for 3D Gaussian Splatting assets against unauthorized instruction-guided editing. It introduces perturbations designed to disrupt downstream 3D editing while preserving the visual quality of the original representation, providing an editing safeguard directly for 3DGS assets.